(2019) Star Fox Zero (Wii U, 2016) Review
NOTE: This review was previously posted on Tumblr on February 18, 2019, and has been reposted here for archival purposes. It may not reflect my current opinions or recent events. Star Fox is a series that I’d probably say I’m at least a casual fan of. Despite being born in 2001 and growing up in the era of the Wii, Xbox 360, PlayStation 2 and PlayStation 3, the original game for Super Nintendo has always managed to impress me seeing the SNES’ capabilities of using polygon graphics via the FX chip before systems like the PlayStation 1 and Nintendo 64 came out (which somehow manages to still look better than the Atari Jaguar’s “64-bit” graphics), and it’s always been one of my favorites for the system. And while I still prefer the SNES game, I can’t deny that Star Fox 64 did improve upon it with the Nintendo 64’s more powerful hardware and being the first game that allowed for rumble functionality. And I think the series has always been pretty much constantly good for me, Star Fox Advent...