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Showing posts from October, 2020

Eighth Console Gaming Generation Retrospective - Part 1: Consoles

 To be honest, I was originally considering doing one big post about the consoles, games and other stuff about the eighth generation of gaming, but it started to get a bit long so I decided to split this into 2 (or possibly more) parts. With the PlayStation 5, Xbox Series S and Series X coming out, I think it’s safe to say that the eighth generation of gaming is coming to an end. And I figured now was about time I did a retrospective look back on the eighth generation of gaming. While I was born towards the start of the sixth generation and did initially grow up through the seventh generation, I feel like the eighth generation was the first gaming generation I really paid attention to. I was just about old enough to really start paying attention to console launches, game releases and gaming news in general when it began and this was the first generation where I really found myself keeping up with stuff like E3. And now that it’s coming to an end, it definitely feels like the end of an

Advancing Beyond Sega Hardware: Sonic Advance (Game Boy Advance, 2001)

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NOTE: This review is part of a retrospective of the Sonic franchise. Feel free to read the other Sonic reviews I’ve done here - https://expithecat.blogspot.com/search/label/sonic%20retrospective Whew, I sure said “Advance” a lot there. Background and History March 31, 2001. Despite Sega’s best efforts to keep themselves going as a hardware manufacturer, it was pretty clear that the Dreamcast wasn’t destined to succeed. Sega’s future now was not as a hardware manufacturer, but rather, a third party developer, developing games for other systems - including ones made by the very company they were best known for rivalling. And on December 20, 2001, alongside the GameCube port of Sonic Adventure 2 (or Sonic Adventure 2 Battle), Sega released their first original Sonic game for a Nintendo system - that being Sonic Advance for the Game Boy… Advance. Alongside Sonic Team themselves, the game was developed in part by Dimps, a studio formed by developers previously credited for working on Sonic