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Showing posts from December, 2021

The Game 2020 Needed: Animal Crossing New Horizons (Switch, 2020) Review

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You may remember that last year, the world was subject to a global pandemic of the 19th COVID variety, causing businesses to shut down, economies to collapse, and most importantly, people having to quarantine in order to “flatten the curve” and stop the spread. But up to that point, Nintendo would be working on a game that encouraged an overall community spirit of sorts, with the ability for players to travel to their friends’ places in a virtual world. A game that was the latest in a series of games starting on the GameCube and had been anticipated with the last game being released on the 3DS seven years prior. Thus, on March 20, 2020, Animal Crossing: New Horizons released, at the perfect time. And on the same day as Doom Eternal. To be honest, Animal Crossing as a series for the longest time was one I had very little experience with. I never owned the games on the GameCube, Wii or DS, and hadn’t even really heard of it until I became more invested in Nintendo games. I didn’t really

...eh?: Sonic the Hedgehog 4 (PC/PS3/360/Wii*/Mobile, 2010-2012) Review

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  NOTE: This review is part of a retrospective of the Sonic franchise. Feel free to read the other Sonic reviews I’ve done here - https://expithecat.blogspot.com/search/label/sonic%20retrospective Initially I was going to review Sonic 4’s episodes on their own, but I decided that reviewing both Episode 1 and 2 would make for a more interesting and substantial review. So… here we are now. Background and History Sonic the Hedgehog 4: Episode 1 was initially conceived and began development in 2009, although not as Sonic the Hedgehog 4: Episode 1, but a mobile spin-off titled “Sonic the Portable”, featuring remixed versions of classic Sonic zones, and developed by Dimps, previously known for the Advance and Rush titles. Sega and Sonic Team had acknowledged a growing divide between the older fans of the classic Genesis titles and the newer fans brought on by some of the newer games released on sixth and seventh gen systems, and wanted a game to appeal to both audiences to some extent.  Supp